China’s Plan to Boost Online Gaming Technology and Business Form with Innovation

According to reports, Yang Fang, deputy director of the Publishing Bureau of the Publicity Department of the CPC Central Committee, said in his speech at the a…

Chinas Plan to Boost Online Gaming Technology and Business Form with Innovation

According to reports, Yang Fang, deputy director of the Publishing Bureau of the Publicity Department of the CPC Central Committee, said in his speech at the annual meeting of the Chinese game industry that this year the Publicity Department of the CPC Central Committee will implement the “Innovation and Development Plan of Online Publishing Technology”, focusing on promoting breakthroughs in the underlying technology innovation of online games such as virtual reality, perceptual interaction, game engine and action capture, and promoting the expansion and application of new business forms such as the metauniverse, digital twins, and cloud games.

Yang Fang, Deputy Director of the Publishing Bureau of the Central Propaganda Department: promote the expansion and application of new business forms such as the universe, digital twins and cloud games

Interpretation of the news:


In recent years, the online gaming industry has been growing rapidly, exceeding traditional gaming platforms due to technological advancements and social media integration. China, as one of the world’s largest gaming markets, is taking steps to maintain its competitive edge through innovation, as witnessed in Yang Fang’s speech.

Yang Fang, the deputy director of the Publishing Bureau of the Publicity Department of the CPC Central Committee, spoke at the annual meeting of China’s game industry about the Innovation and Development Plan of Online Publishing Technology. The plan would focus on promoting technological breakthroughs in online gaming, such as virtual reality, perceptual interaction, game engine, and action capture. The plan aims to push not only technological advancement but also expand and apply new business forms, including metauniverse, digital twins, and cloud games.

The introduction and adoption of new technologies are essential to create immersive gaming experiences that give players a sense of presence and interaction. Virtual reality technology, which creates a computer-generated simulation environment that a player can be immersed in, has gained popularity in gaming. This technology makes it possible for players to experience the game first-hand, allowing them to interact with the game’s environment and characters more realistically. Perceptual interaction technology, which uses gestures, natural language, and facial expressions to interact with the game, further enhances the immersive experience.

Game engines are essential to building games, and there has been an increase in demand for game engines that offer better graphics and scalability. Action capture technology, which tracks and recreates movements made by players, is becoming a popular tool in game development. The gaming industry’s growing adoption of these technologies enhances game design, giving the players more remarkable experiences.

The use of metauniverse, digital twins, and cloud games in online gaming creates new revenue streams and business models for game studios. The metauniverse is a virtual world that connects multiple virtual realities or online worlds. Digital twins use virtual replicas of physical objects, systems, or processes to monitor and optimize real-world performance, while cloud games offer on-demand gaming experiences, eliminating the need for expensive hardware.

In conclusion, China’s plan to boost online gaming technology and business form with innovation is crucial to maintaining its status as one of the world’s largest gaming markets. The plan’s priorities that focus on new technologies and business models will enhance gaming experiences for players and create new opportunities for game developers and publishers.

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