League of Legends 11.17 Patch: Heavy Hero Balance Changes Spoilers (lol 11.17 Patch: New Strategy Interpretation, Hero Balance Overturned)

League of Legends 11.17 Patch: Heavy Hero Balance Changes Spoilers (lol 11.17 P

League of Legends 11.17 Patch: Heavy Hero Balance Changes Spoilers (lol 11.17 Patch: New Strategy Interpretation, Hero Balance Overturned) Many players may not be familiar with this area, so let me introduce the League of Legends 1.17 Patch: Heavy Hero Balance Changes Spoilers (LOL), interested players can come and learn about it.

This update contains a lot of content, including new mechanisms, the addition of new heroes and equipment enhancements, as well as new gameplay. These contents can be said to be very comprehensive, including adjustments to hero mechanisms, the arrival of new heroes, the strength of new heroes, and new gameplay.

League of Legends 11.17 Patch: Heavy Hero Balance Changes Spoilers

lol 11.17 Patch: New Strategy Interpretation, Hero Balance Overturned

After the update of the League of Legends 1.17 new version, many games have been modified to make it easier for players to understand. Today, I will bring you an interpretation of the adjustments in the new version of LOL, let’s take a look together.

In the battle of LOL, many heroes have more choices, what changes have been brought in the new version 1-17?

The first is to weaken certain hero skills, including: Ashe, Fizz, etc.

The second is to enhance spell damage, including: Kallista, etc.

The third is to reduce skill cooldown.

The fourth is to reduce spell shields.

These changes will bring stronger sustain ability to the heroes.

In addition to these changes, the new version also introduces some new mechanisms, such as: when heroes use skills, they can gain a certain cooldown time.

For example, when you release a skill, the additional damage from the next basic attack will be reduced by 15%. However, if the attack does not hit an enemy hero, it will be reduced by 50%.

When heroes use basic attacks, they will gain a certain attack speed and critical strike effect, which will increase with your attacks, so you can quickly use skills and achieve better output effects.

In addition, in this update, we have also fixed a very serious bug, that is, when heroes use ultimates, they will automatically release it instead of holding it down, which greatly reduces the time required to release skills and makes it more efficient.

Finally, the heroes’ passive abilities, every period of time, heroes will gain additional armor and movement speed bonuses, and this effect can stack.

From the above chart, it can be seen that the passive effects of the new version of the heroes are very obvious in terms of enhancing the heroes.

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