Why is Diablo so popular? (Game industry shocked! Diablo sets a record-breaking revenue!)

Why is Diablo so popular? (Game industry shocked! Diablo sets a record-breaking

Why is Diablo so popular? (Game industry shocked! Diablo sets a record-breaking revenue!) Since the release of “Diablo: Twilight of the Gods” last month, a large number of players have emerged in the gaming community.

Many veterans also express that the revenue-generating ability of “Diablo 5” is very powerful, but due to the game’s mechanics, its revenue-generating ability has always been considered weak. However, after a period of development and testing, “Diablo: Twilight of the Gods” has further strengthened its revenue-generating ability, even surpassing “World of Warcraft”.

For those who want to play this game, this mobile game is indeed a highly anticipated masterpiece. “Diablo 3” (The Game of War) is also one of the most popular mobile games of its kind, with high popularity in China. It has won multiple awards such as the Best PC Game at the Blizzard Carnival last year and the highest level of global online game awards, and has received a lot of praise and recognition from fans.

This year, the final results of the Blizzard Carnival also shocked countless loyal fans of the game.

It is introduced that the revenue-generating ability of “Diablo: Twilight of the Gods” is the highest among the current versions, surpassing the revenue-generating ability of “Malicious Summoner” which was the highest in the previous version.

Today, “Diablo 2” (The Game of the Dao Tao 2) has also achieved a new achievement:

The total revenue this time is:

【Single Server】

【Single Player Server】

And we know that the revenue-generating ability of “Diablo: Twilight of the Gods” is the highest level in “Diablo 4 (The Game)”, and it also has a considerable economic income. However, its revenue-generating ability has also been described as weak. Now, it has become a popular single-player game!

(Game industry shocked! Diablo sets a record-breaking revenue!)

Since the launch of “Diablo”, the global gaming industry has been constantly exploring. With the emergence of more and more fun and popular mobile games, the enthusiasm of Chinese players for such popular masterpieces has also skyrocketed! From the “Blizzard Entertainment Plan” in 2015 to the new “NetEase Mobile Game Platform” in 2014, to the current S-class major IP, “Warcraft 3: Diablo” and the international server before the Spring Festival this year, have all achieved great success, and the recent domestic servers have directly exceeded 20 million.

Although a total of 500 high-revenue games have been created in the gaming industry, this ranking only takes the sum of the top 50, so there are not yet over 100,000 people who have reached the first place standard. Among these 10 million people, several have been awarded “Best Developer”. The most noteworthy is “Perfect World” with its powerful production team; there is also the cooperation between high-level players and professional players from well-known overseas market manufacturers; finally, there are a few real participants from mainland China who have played this game – Korean anchor Kim Yifei. “Dragon Fantasy 2,” “Dead Loop 2,” “Shield of Holy Light,” and other classic games are all supported by the popularity of these games, and the final result is the high-income platform created by their own efforts! And this time, the data shows the ceiling that we can see!

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