Heavy Armored Shadow Dancer: Leading the New Trend of Melee Gameplay! (Dancing in the Dragon City: Shadow Dancer’s Melee Skills Lead the Way!)

Heavy Armored Shadow Dancer: Leading the New Trend of Melee Gameplay! (Dancing

Heavy Armored Shadow Dancer: Leading the New Trend of Melee Gameplay! (Dancing in the Dragon City: Shadow Dancer’s Melee Skills Lead the Way!) What is the melee gameplay of the Heavy Armored Shadow Dancer? I believe many players are not very clear about this topic. Today, I will share with you a hotly discussed topic – the new ideas for melee gameplay.

First is weapon selection.

In “Heavy Armored,” melee gameplay is the most important gameplay in the game. When fighting at close range, we need to make good use of our own mobility, control abilities, and other advantages to launch attacks. This type of combat often requires equipment support. If we equip the “Dragon Soul Blade,” we can use the “Flying Knife” long-range damage skill to deal high damage to the target. In close-range combat, we need to use skills like “Whirlwind Slash” and “Charge of Lightning” to not only increase our mobility but also significantly increase our movement speed in a short period, ensuring that we won’t be hit by the enemy.

Next is the combination of close combat skills.

In melee gameplay, we generally focus on burst damage. If we equip the “Crimson Flame Magic Sword” and “Frost Flame Gunmanship,” we can also choose to carry some close-range damage skills to enhance our mobility and output capabilities during close combat. For skills like “Fury of Thunder: Rage,” we can replace them with skills like “Icy Arrow,” “Fireball,” and “Explosive Ammunition.” These skills can cause continuous damage and slow-down effects, and can also apply burning effects to the target. After using the “Radiant Light Shield: Cruel,” we can combine these two sets of skills together. This not only compensates for our poor mobility to some extent but also gathers enemies together, giving us more opportunities and reducing the enemy’s health loss.

Finally, skill combinations. Melee combat methods can be divided into melee burst and assault burst. Assault burst skills can help us quickly leave the battlefield and launch a strong counterattack in a short period of time, while melee burst skills can cause a large amount of damage to the enemy in a short time, thus giving the team more chances of survival. The “Fury of Thunder: Cruel” skill can provide us with a short period of invincibility and cause a lot of damage to the surrounding area. As for skills like “Fireball” and “Explosive Ammunition,” they allow us to suppress firepower from a distance while causing area damage to the target.

Above is all the content. I hope it can inspire everyone. For more information and strategies, please follow the mobile game website.

Dancing in the Dragon City: Shadow Dancer’s Melee Skills Lead the Way!

Shadow Dancer, a long-range output class using swords as weapons. Most of Shadow Dancer’s skills are melee-focused, with a relatively long attack range, and can deal high damage in PvP battles.

【Chain Flying Knives】: Continuously throw 2 hidden weapons at the enemy, each causing 100% damage.

【Flowing Wind and Returning Snow】: Summon rotating ice blades in the target area, dealing 2 instances of 60% damage to the surrounding enemies per hit.

【Chasing Stars and Pursuing the Moon】: Summon a tracking dart in the target area, dealing 1 instance of 100% damage to the surrounding enemies per hit.

【Swift Dodge】: Instantly teleport a short distance forward, dealing 80% damage to enemies along the path and slowing them down.

【Merciless Slaughter】: Rush forward a short distance, dealing 90% damage to enemies along the way, and launching them into the air for 2 seconds.

【Phantom Split】: Release 3 clones around oneself, causing damage and dealing 200% damage to the surrounding enemies.

【Last Stand Counterattack】【Soaring Dragon Break】: Summon 3 heavenly thunder formations around oneself, granting all teammates within the formations immunity to control effects and all abnormal states (silence, seal, immobilization, weakness, poison, etc.).

【Swift Assassination】【Thousand Souls Return】: Quickly enter the battlefield and instantly teleport to the opponent’s side, dealing 200% damage to enemies in the frontal area and immobilizing the target for 2 seconds.

【Invisibility Art】: Shoot a snake trap towards the target location, dealing 1 instance of 100% damage to enemies in the area and blinding the target for 4 seconds.

In PvP, Shadow Dancer has many skills that can be used in combos. Combos need to be composed by players themselves, and it is important for Shadow Dancer to pay attention to positioning and use of combos in PvP to avoid being completely defeated by the opponent.

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