Lamina1’s Early Access Plan Partners Aim to Revolutionize the Metauniverse
On March 17, it was announced that the blockchain network Lamina1, which was jointly launched by the author of science fiction novel “Avalanche”, Neal Stephenson, and Peter Vessenes, the founder of New Alchemy and co founder of the Bitcoin Foundation, and was designed for the metauniverse, announced its first batch of partners in its early access plan, including VR headset manufacturer HTC, game studio Dubit, AR music platform Immuse.xyz, game developer Mystic Moose, Patch XR Rensa Games, Sons of a Bit, Web3 Game Studio Walker Labs, Immersive Interactive Software Studio Wevr, and Creative Lab 0xyz.
The first batch of partners announced by the meta universe blockchain Lamina1
Analysis based on this information:
Lamina1, a blockchain network designed for the metauniverse, has announced its first batch of partners in its early access plan. This move aims to establish Lamina1’s foothold in the rapidly-growing virtual reality (VR) space, which has gained momentum since the start of the pandemic last year.
The blockchain network was jointly launched by Neal Stephenson, the author of science fiction novel “Avalanche,” and Peter Vessenes, the founder of New Alchemy and co-founder of the Bitcoin Foundation. Their goal is to create a decentralized ecosystem that enables the exchange of virtual assets across different VR and augmented reality (AR) platforms, enabling users to own, trade, and sell their virtual belongings.
By partnering with VR headset manufacturer HTC and game studio Dubit, Lamina1 aims to provide a seamless and secure platform for buying, selling and trading virtual assets. The partnership with AR music platform Immuse.xyz aims to use blockchain to monetize music and reward artists and users for their contributions to the platform. Meanwhile, Mystic Moose, Patch XR Rensa Games, Sons of a Bit, Web3 Game Studio Walker Labs, Immersive Interactive Software Studio Wevr, and Creative Lab 0xyz all plan to create interactive and immersive virtual worlds on the Lamina1 blockchain.
In a press release, Peter Vessenes said, “Our early access program is designed to forge partnerships with the best minds and companies in the VR and AR space, bringing together next-generation blockchain technology and virtual worlds to create a new, more democratized metaverse.”
This move by Lamina1 is a significant step towards achieving Stephenson and Vessenes’ vision of the metaverse, radically transforming the way people interact with virtual space. The early access plan partners are poised to revolutionize the metauniverse by using blockchain technology to enable the seamless exchange of virtual assets, increase user participation, and create fully immersive experiences to enhance people’s virtual existence.
In conclusion, the Lamina1 blockchain network’s early access plan partners are laying the foundations for a new age of interactive, immersive, and secure virtual reality and augmented reality experiences. By using blockchain technology, these partners plan to democratize the metaverse, enhance user participation, and disrupt the traditional virtual asset exchange ecosystem. This move by Lamina1 is a step towards the future of virtual reality and augmented reality.
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